June 2022: HRI Internship – Morgan

Morgan worked with us on some data processing and programming in June 2022. We are trying to create our own software so we can separate a body scan and compare parts of the body over time. Morgan’s programming skills and experience in 3D really helped us push things forward. He has kindly answered some questions below.

What did you do? What did you work on? What equipment did you use? Please give us a summary of your time working with us.

Using a Sizestream machine that takes the measurements of an individual as well as a corresponding model, I made a program that would segment the model based on the output of the machine into the different sections of the body. For example you could request to see just the hand of a person. This was with the hopes of it being adapted later into a program that would show the differences in areas of the body between two different scans, like body fat, muscle gain etc .

Were you interested in 3D body scanning and human measurement before working with us? If not, has your experience changed that?

As a student on the Computer Science for Games course and with a background in 3D Modelling software, working with models has been my bread and butter. And a chance to take that knowledge and apply to a scan of an actual human was a interesting challenge, it has definitely given me an appreciation of the area.

Has your experience helped you in your career? Or, how do you hope it will help you in the future?

As my first paid piece of programming work, it has given me a lot of confidence in my work as well as a great thing to talk about on my CV. It was also a branch out for me from my usual area in the Games Industry and has allowed me to take the skills that I had learned from my course and apply them to a different industry.